Later, combat is introduced but barely explained, and involves shining a torch on ghosts until they disappear. The time manipulation puzzles seem to exist purely to give you something to do rather than because they make any kind of sense. Why? We don't really know, but this results in a slightly confusing mechanic in which you can pause the videos you find at certain points to change the world around you for example, pausing a video of a tree before it falls will remove that fallen tree from blocking your path. Soon enough you'll find a video camera that can inexplicably alter reality. Maybe next time, Bullet.Īs you trudge from one samey location to the next, struggling to tell one apart from the other, you'll be given vague instructions via a walkie-talkie from policemen also searching for the boy, as well as finding clues which you can let Bullet sniff to get a scent and lead you to the next area. If the dog had been the lead character of the game we'd probably be looking at a solid 7 here, but alas, it wasn't to be. Thankfully, Bullet is an incredibly likeable pooch, and solving simple puzzles with him, petting him, and giving him treats because he's such a good boy never gets old. It's also not clear why Ellis has even joined the search for the missing kid in the first place, unless we're supposed to buy that he's just a Good Samaritan which doesn't really jive with how much of a massive jerk he is. The early - slightly clunky - expository dialogue hints that he's got some mental health issues, but that's not elaborated upon until later in the game, so for the first few hours he's an arse to everyone and you just have to deal with it. ![]() You play as Ellis: an ex-cop who ventures into the woods with his trusty dog sidekick, Bullet, to join the search party for a missing young boy. This is a game that does a wonderful job of recreating what it's like being lost in the woods, but is seemingly oblivious to the fact that being lost in the woods absolutely sucks. So is the Blair Witch game any good? Not really, no.īlair Witch is one of those games that would be twice as effective if it were half as long, which sounds like a weird criticism for a game that's over in six hours - and shorter if you know what you're doing - but that's where we're at. Still, regardless of how ill-timed the game might be, what really matters is whether it's any good. What's next? I Know What You Did Last Summer: The Game? Urban Legend: The Game? Jeepers Creepers: The Game? We love silly old horror movies as much as the next person, but this feels a little late in the day. Surely the statute of limitations on a Blair Witch tie-in video game is up by now? It hasn't been relevant in twenty years. ![]() There was a second sequel in 2016 - confusingly titled Blair Witch - which we'd forgotten about until we Wikipedia'd the franchise this morning to write this intro. The Blair Witch Project was a smash hit found-footage horror movie released in 1999, followed by a crummy sequel in 2000 that eschewed much of what made the original popular in the first place.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |